Kamis, 12 November 2009

Config Priest Gandeng

# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master Indonesia - idRO Free Server: Legend
server 1
username
password
loginPinCode
char
sex

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 22

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword shoujure
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 1
followTarget (nama charcter yang ingin di ikutin)
followEmotion 1
followEmotion_distance 4
followFaceDirection 1
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 1
followBot 1

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0


lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap aldebaran
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 40
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 0
partyAutoShare 0
guildAutoDeny

verbose 0
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

repairAuto 0
repairAuto_list

removeActorWithDistance

######## Mercenary Support ########

mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1

mercenary_followDistanceMax 10
mercenary_followDistanceMin 3

mercenary_route_step 15

mercenary_tankMode 0
mercenary_tankModeTarget

mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}


useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 5
disabled 0
inInventory
manualAI 0
}

useSelf_skill Heal {
lvl 10
hp <> 10%
}

useSelf_skill Increase AGI {
lvl 10
whenStatusInactive Increase AGI
sp > 10%
timeout 5
}

useSelf_skill Blessing {
lvl 10
whenStatusInactive Blessing
sp > 10%
timeout 5
}

useSelf_skill Angelus {
lvl 10
whenStatusInactive Angelus
sp > 10%
timeout 5
}

useSelf_skill Kyrie Eleison {
lvl 10
whenStatusInactive Kyrie Eleison
sp > 10%
timeout 5
}

useSelf_skill Magnificat {
lvl 5
sp > 45
stopWhenHit 1
notWhileSitting 1
notInTown 1
timeout 5
whenStatusInactive Magnificat
}

useSelf_skill Gloria {
lvl 5
sp > 25
whenStatusInactive Gloria
timeout 28
}

useSelf_skill_smartHeal 1

partySkill Blessing {
lvl 10
sp > 64
notInTown 1
timeout 3
target_whenStatusInactive Blessing
target_timeout 240
}

partySkill Heal {
lvl 10
target_hp <> 10 %
}

partySkill Increase AGI {
lvl 10
sp > 45
notInTown 0
timeout 3
target_whenStatusInactive Increase AGI
target_timeout 240
}

partySkill Impositio Manus {
lvl 5
sp > 25
notInTown 1
timeout 3
disabled 0
target_whenStatusInactive Impositio Manus
target_timeout 60
}


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50

npcTimeResponse

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
gameGuard 1
serverEncoding Western
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Pure Sonic Blow

• STR: 110-130
• AGI: 1-100+
• VIT: 30-80
• INT: 1-30
• DEX: 60-80
• LUK: 1

Build ini untuk berguna untuk mendapatkan damage Sonic Blow terbesar dan mengurangi kemungkinan miss terhadap semua character karena skill ini bergantung kepada hit untuk membunuh. Terlebih lagi dengan adanya skill Sonic Acceleration, Assassin Spirit, & Enchant Deadly Poison menjadikan Sonic Blow menjadi sebuah skill yang dapat dikategorikan Over Power karena dapat membunuh sebagian besar karakter dengan 1 Hit Kill. Build ini merupakan build terfavorit saat ini. INT dapat dinaikkan untuk menambah damage Soul Destroyer dan SP. AGI untuk menambah Flee dan ASPD untuk leveling, mengurangi delay Backslide & Grimtooth. Build ini sendiri ada dapat diturunkan lagi menjadi beberapa jenis tipe. Yang akan dibahas lebih lanjut pada kesempatan berikutnya.

Skill utama : Sonic Blow, Sonic Acceleration, Enchant Deadly Poison, Katar Mastery, Grimtooth, Cloaking

Soul Destroyer

• STR: 90-100+
• AGI: 1
• VIT: 1-50
• INT: 70-110+
• DEX: 40-70
• LUK: 1

Build ini menghasilkan range damage terbesar dengan SP yang relatif kecil, walaupun memiliki 2.8 detik cast-delay (dapat dikurangi dengan Bragi’s Poem). INT tidak perlu mencapai 99 karena tidak ada bonus damage untuk kelipatan INT untuk skill Soul Destroyer, INT dapat diperhitungkan untuk mencapai kelipatan 6 agar SP regen bonus bertambah. Namun ini bersifat tambahan saja. Boleh diabaikan. Akan lebih baik STR yang mencapai nilai 99 dibanding INT karena selain menambah damage dari Soul Destroyer juga akan menambah damage Sonic Blow.

Skill utama : Soul Destroyer, Sonic Blow, Cloaking

Critical

• STR: 90-130
• AGI: 70-100+
• VIT: 1-50
• INT: 1
• DEX: 1-20
• LUK: 40-75

VIT dapat diambil sesuai dengan tujuan dari Assassin Cross. Untuk PvM dan MvP Assassin Cross dapat memasukkan point lebih banyak di STR & AGI dan tidak terlalu membutuhkan VIT terlalu banyak. Untuk PVP & WOE Assassin Cross membutuhkan VIT lebih banyak untuk survivability.

Salah satu keunggulan build ini adalah : bypass defense. Stats dapat dikustomisasi sesuai dengan spesialisasi dalam keadaan tertentu atau all-round build.dengan menggunakan critical Card (Soldier Skeleton dan Card bonus terhadap ras tertentu mendapat bonus damage10% dan Crit damage +7) dan lagi adanya set equipment seperti Morrigane Set, Assassin Cross saat ini dapat mencapai Critical Rate di atas 80% dengan mudah (belum dipotong dengan Critical Shield musuh). Dengan agi yang tinggi dan bantuan Righthand Mastery, Critical Assassin Cross juga dapat bersaing dengan Assassin Dagger dalam menghancurkan Emperium.

Kegunaan tipe Critical Assassin Cross dalam WOE adalah untuk Crit-Lock. Dimana build ini dapat digunakan untuk menghambat, menahan atau bahkan membunuh para Emperium Hunter. Dengan ASPD yang besar, para musuh yang sudah dipukul oleh para Assassin Cross Crit-Lock ini akan kesulitan untuk bergerak. Dengan bantuan Enchant Deadly Poison akan sangat menguras Healing Item dari musuh.

Skill Utama : Enchant Deadly Poison, Sonic Blow, Grimtooth, Katar Mastery, Advanced Katar Mastery, Cloaking

Dual Dagger

• STR: 100-130
• AGI: 80-100
• VIT: 40-60
• INT: 1
• DEX: 50-70
• LUK: 1

Build ini sangat baik untuk leveling. Terlebih lagi bila dipersenjatai dengan House Auger. DEX dibutuhkan cukup besar untuk meningkatkan akurasi. Apabila hanya untuk breaker saat WOE, DEX cukup diinvest sekitar 20 saja. Dan dapat mengalokasikan VIT lebih banyak.

Skill Utama : Enchant Deadly Poison, Righthand Mastery, Lefthand Mastery, Cloaking

Guide by : Lord of Nightmare a.k.a Quez

Informasi disadur dari http://irowiki.org/wiki dengan mentranslasi dan mengubah sebagian isinya.

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